Design Research integrates the exploration and development of digital technologies with pedagogical theory and practice. CCNMTL rejects the long-standing division between theory-oriented educational research and service-oriented technical support and development. We seek to combine research and practice in a process that can best be summarized with a simple phrase: "build to learn."
Harding, Tucker B. and Mark A. Whitlock. "Leveraging Web-Based Environments for Mass Atrocity Prevention." Simulation & Gaming, 44: 94-117 (2013).
Bossewitch, Jonah and Michael Preston. "Teaching and Learning with Video Annotations Learning Through Digital Media: Experiments in Technology and Pedagogy." Learning Through Digital Media: Experiments in Technology and Pedagogy, eds. R. Trebor Scholtz, 175-184 New York: The Institute for Distributed Creativity: 2011. <website>
Communication: Brownfield Action
CCNMTL, Professor Bower, and Dr. Cornelia Brunner, an independent evaluation consultant on this project from the Center for Children and Technology, worked in concert to research and develop a set of evaluation instruments that measure the effectiveness of BA as...